I have been trying to develop a list of items that can be deemed completely 'useless' in New Vegas; that it, they are only good for the cap/s you can get for selling them.I am a real pack rat and will keep anything and everything that I might/will someday need. I made a few more updates.- Put in Steam Guage Assembly, marked as an unrequired quest item as someone explained- Added a couple more items that are just junk.Also, just to clarify, I am still listing things of high value if they are only worth selling on for the caps ie: Pack of Cigarettes. I realise they are not 'junk' as such because they have a decent value but they still serve no other purpose than to sell on.
Hope that makes sense.Where is the Sunset Sarsaparilla Deputy Badge? Is this definately not quest related and just to be sold? Is this true for BoS Holotags too?A few of you mentioned Yeast but this is used in Cass' Moonshine.Anything else?Posts: 3398 Joined: Sat Jun 09, 2007 12:31 amDisplay posts from previous: Sort.
Contents Use the backquote key ( `) while in-game (Unpaused). The backquote key shifts to tilde ( ) on U.S.
Keyboards, and the not symbol ( ¬') on UK keyboards. Other keyboards with different layouts will differ, but the key is usually to the left of 1 or just under the Escape key ( Esc). The key is the top left key under escape, on non-U.S.
(Example: §, ½ or on Nordic (Danish, Finnish, Norwegian, Swedish) keyboards, circumflex ( ^) on German keyboards, ² on French keyboards, or on Italian keyboards, ` on Brazilian keyboards, ' on Turkish keyboards). The HUD will disappear and you will get a prompt ( ) in the lower left corner of the screen where you can input codes. You may have to change settings over to mouse if you are using a computer-compatible Xbox controller before you can use console commands. When command entry mode is enabled, the game will pause and the camera will freeze. If the left side of the console is not visible, one may need to edit the Falloutdefault.ini file in the installation folder. Increasing the iConsoleTextXPos variable will move the prompt further right into the field of view.Enter help for the list of all console commands.Note: The help command does not display all of the commands listed below; it displays a few extra debugging commands.Player reputation and factionFactionsNameID000ffae00f43dd00124ad10058e6000f43de00116f16TownsNameID00129a7a129a00118f61.
addreputation – adds player reputation with faction; the value will max out at its normal maximum value of 100. The variable will determine if the amount is added to the player's fame (1) or infamy (0) with the faction. removereputation – removes player reputation with faction; the value will max out at its normal minimum value of 0. The variable will determine if the amount is subtracted from the player's fame (1) or infamy (0) with the faction. setreputation – sets player reputation with faction; the value will max out at its normal minimum and maximum values of 0 and 100. NameID(mutant)000e9480Black Mountain (nightkin)0fed3f0001d3fe000ee68a00117e12Freeside004c6e0a46e7000bb9e80010c6f8Player0001b2a415f16e000d7f5600140a88Tops Casino 136800923a00c4f500c4f600ae28011f00a0a4a200ac6b00a93e42factionsCreature00000013Deathclaw00021474Feral ghoul0001c6d3Fire gecko0014f3f5Nightkin0013f893.
removefromallfactions – removes the from all factions. Also removes them from the 'Player' faction. Use player.AddToFaction 0001b2a4 1 to fix. Remember to also re-add the DLC player factions: 00b42e for, 016154 for, and 003e41 for. setally – sets factions allied status with each other. The variable will determine the status of each faction to the other: 0=friend, 1=ally. setenemy – sets factions enemy status with each other.
The variable will determine the status of each faction to the other: 0=enemy, 1=neutral.Example:setally 000fed3f 00154307 1 0 – Will set Boomers allied status for BoS to allies, and BoS allied status for Boomers to friends.Quest. resetquest – Gives the given quest, removing it from the quest log. Beware: often, this may force you to redo other quests to receive it once more. movetoqt – Moves the player to the current quest target. showquestlog – Shows the quest log which includes everything the player has encountered and done.
GetQuestCompleted – Checks if the current quest is complete. Returns 1 for true and 0 for false. Receiving 1.00 means the quest is complete; 0.00 means it is not. sqt – Generates a list of current quest targets. completequest – Completes the given quest. caqs – Completes all stages of all quests, even quests you have not taken on, basically completely wiping out all quests of the game and completing the game without ending the game.
setstage – Moves the quest in your quest log to the indicated quest stage. Recommended command for moving past bugged sections of quests rather than forcing the entire quest to become completed. setobjectivedisplayed – Sets which objective is displayed, in progress, in your quest log. After typing the stage number type 1 (to display) or 0 (to remove)Inventory and item manipulation.
player.setweaponhealthperc – Sets currently equipped weapon's health. For example, player.setweaponhealthperc 100 would fully repair the currently equipped weapon.
player.additem – Get the indicated amount of the selected item.Example: player.additem 0000000f 200 - adds 200 to the player money/inventory. player.removeitem – Remove the indicated amount of the selected item. player.additemhealthpercent – add item to your inventory, with a specified condition. Quality should be given in decimal form.Example: player.additemhealthpercent 000fd771 99.01 will add 99 at 1% to the player's inventory. setownership – make the item yours by mouse left-click on item and typing setownership (for instance, a cabinet or a bed; already owned property will still deduct ).
unlock – unlock doors, safes, terminals or any other locked containers. You can get the unique ID of an item by clicking on it while you have the console open, causing it to print out on the command line, preferably after you type 'unlock ' and a space. Please note that the 'unlock' command may not work on a very limited number of locks, safes and/or terminals. However, it will open anything that is meant to be opened directly from the door/safe/container, and some more that are game breaking, like the elevator behind Benny's room leads to a vault, and the doors that are not meant to be opened will lead to bottomless gray pits.
Fallout New Vegas Item Browser Download
If you jump into the pit, it drops you to the stairs under the gift shop. lock – lock doors, safes, terminals or any other unlocked containers. Adding a number after lock sets the difficulty. For example, lock 0 would create a very easy lock, lock 25 an easy lock, and lock 100 a very hard lock. Lock 101 will make the item unpick-able (Requires Key).
player.srm – Self-repair of items up to your current repair skill. Note that you can't repair all items in one command ('A' on PC) if the total cost of the repair is more caps than you currently have, forcing you to do repair individual items until the total amount needed to repair all items in a single command, is less than your total caps on hand. Regardless of method, all caps 'spent' on repairs are paid to you, netting a total cost of zero. This is particularly handy before you sell items, raising their value considerably. setpccanusepowerarmor 1 – make power armor wearable. If you can already wear power armor and type 0 instead of 1, you will no longer be able to wear it.Player manipulation.
The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please with all details and we will consider its re-activation.Welcome to Explorer, a modification for Fallout: New Vegass that aim to expand the original game with a lot of new areas, items, weapons, quests and much more. As the name suggest the mod is focused on exploring discovering new places that are not tied with the main quest.
Installing a single mod into Fallout: New Vegas is easy. All you need to do is place the new files you’ve downloaded into the ‘Data’ folder of your Fallout: New Vegas installation.
If you have the Steam version, typically this will be:C:Program FilesSteamsteamappsCommonFallout New VegasDataWindows will alert you that you’re overwriting files, so press ‘OK’ to accept the changes. It’s best to make a backup of your Data folder before you start modding in case you need to return Fallout: New Vegas to its original form.You’re probably going to want lots of mods installed though, so it’s best to use the Fallout Mod Manager. This installs and uninstalls mods for you with a lot more ease than doing it manually. To set it up, first download and install the program. It’s then useful to create a folder on your hard drive called ‘Fallout New Vegas mods’ or something similar.
Downloaded mods come in.zip files, so use something like WinRAR to extract the mod files into your new ‘Fallout New Vegas mods’ folder.In Fallout Mod Manager, open the ‘Package Manager’ using the button to the right hand side of the window. The new window will have a button labelled ‘Add FOMod’. Click this, and then use the file browser to find your mod folder and select the mod you wish to install.
The mod will now be displayed in the Package Manager window, with a tick box next to it. If the checkbox is ticked, the mod will be active in your game. Simply untick if you want to remove the mod. Essential Fallout: New Vegas modsFallout Mod ManagerWIthout the Steam Workshop to make things smooth and easy, you’ll need a to help you get all your mods installed with the correct load orders.New Vegas Script ExtenderAdding lots of mods to the game may require an extension of Fallout: New Vegas’s scripting capabilities. This tiny mod will make sure the game’s script is sufficiently extended to allow hundreds of mods to work simultaneously.Mod Configuration MenuGenerally with mods if you feel the need to change something you have to close the game and alter some files. The adds a management page to the pause menu, allowing you to make some alterations without ever leaving the game.New Vegas Anti-CrashFallout: New Vegas is a little on the buggy side unfortunately, and can be quite susceptible to crashing to desktop.
Is a simple mod that helps reduce the chances of crashing.4GB Fallout New VegasWhen using lots of big mods like textures, you may find that Fallout: New Vegas begins to struggle with its small allocation of virtual memory. Is a tool to load Fallout New Vegas with the Large Address Aware executable flag set so the entire 4GB Virtual Memory Address Space can be used by the game.Mission MojaveBethesda and Obsidian are renowned for publishing games riddled with glitches and other breaks.
Fallout New Vegas Modding Nexus
Despite numerous post-release patches, Fallout: New Vegas has never been completely fixed. Thanks to the mod community though, things are significantly better these days. Has 27,000 fixes for various bugs throughout New Vegas and its DLC packs.Graphical Fallout: New Vegas modsNew Vegas Redesigned 3addresses a few issues related to lore and world, but it’s key focus is recrafting every NPC to better reflect who they are. If they’re a grizzled war veteran, scars are added and skin made rough. A young, happy, beautiful NPC will have clearer a complexion.
These HD retextures, and adjustments to proportions and structure, make New Vegas’s NPCs just that little bit more believable.NMCs Texture Pack for New VegasThere’s a lot of world in New Vegas, and reskins almost all of it with high-definition textures that will make the Mojave Wasteland look so much sharper. Roads, buildings, trees, and plenty of items have their textures replaced, making this a one-stop-mod for overhauling a huge percentage of New Vegas’s visuals.Nevada SkiesSince you’ll be spending so much time outside in Fallout: New Vegas, you’d might as well make sure that blue sky is doing something interesting.
Adds 320 new cloud variations to the game, alongside some fantastic weather effects such as sandstorms, rain, rainstorms, RADstorms, thunderstorms, and even snow.Wasteland Flora OverhaulAdding 101 different trees and plants to the wasteland, brings a subtle sense of beauty to the otherwise barren and sandy Mojave. The mod creator is aware that too much living flora could be counter to Fallout lore, so the mod comes in three different grades: Fertile Wasteland is the whole lot for a much leafier world, Dead Wasteland is a compromise between living and dead plants, and ESP-less uses just retextured versions of the original withered tree models.ELECTRO-CITY Relighting the WastelandSay ‘Vegas’ and the first thing that comes to mind is likely the lights. Neons, flashing LEDs, and burning bright bulbs. You’ll find barely any of that in New Vegas, but is the mod to add the shine the world needs.
Hundreds of new lights are added, from street lamps and signs to burning barrels. Lighting is often key to an immersive graphical experience, and this mod makes sure the light is there.Fellout N.V.is one of the most popular Fallout 3 mods thanks to its ability to wipe out the sickly green filter that washes over everything. The New Vegas variant takes a similar approach, stopping the game making everything look a cosy orange and replacing colours with hot, desert tones that make the desert feel a lot more unforgiving.Essential Visual EnhancementsThe mod addresses all the various animations and effects that occur in combat, be that the ejection of a bullet from a gun, or the blood squirt as said bullet impacts on enemy flesh. Software inventaris kantor gratis online. Explosions, particle effects, critical hits, and impact wounds are all reanimated and overhauled to look significantly more impressive and violent.FNV Realistic Wasteland LightingA less intensive alternative to Nevada Skies, adjusts the intensity of sunlight and adds subtle weather affects to help create a more photorealistic Mojave Desert.The ENB of the ApocalypseWhen combined with Realistic Wasteland Lighting,helps achieve the excellent photo realism than ENBs are associated with. The NMC Texture Pack is also recommended to make the most of this ENB’s graphical enhancements.HQ Dust Storm FXDust Storms happen frequently in New Vegas, but chances are that you’ve mistaken them for bad periods of fog.
The clouds simply look more like heavy mist than whipped up sand. This mod makes sure that the sand storms look like the gritty nightmares they are.Oxide ENBThis interesting ENB adds an atmospheric, colorful, and intense look to the Mojave Wasteland, rejecting photorealism for a world that pops with excitement. Not only is a more fun-looking alternative to The ENB of the Apocalypse, it also includes its own weather and lighting systems, so there’s no need to combine with other mods.IMPACTNew Vegas is a great RPG, but it lacks when it comes to the shooter elements. Guns lack any feedback and feel like peashooters compared to the best FPS games out there.
Remedies this by changing the impact effects when bullets hit different surfaces, with new bullet hole decals and particle effects upon impact. The calibre of gun you use changes the size of the hole you make, and ejected shells are now weapon appropriate.Gameplay Fallout: New Vegas modsTitanFalloutThere’s not a game out there that couldn’t be improved with the addition of big stomping robots, and this mod proves it (at least for Fallout). Is, as the name suggests, a mod that adds the robotic mechs of Titanfall to New Vegas. With a new gadget you can call a Titan drop, which will rain down a hulking metal man. It can fight alongside you like an NPC follower, but you can of course climb aboard and use it’s massive machine gun yourself.Project Nevadais made by the team behind Fallout 3’s Wanderers Edition, one of our essential Fallout 3 mods.
![Fallout New Vegas Item Browser Fallout New Vegas Item Browser](/uploads/1/2/3/9/123936839/887890198.jpg)
It’s designed to make New Vegas a more challenging, more fun game, through the installation of a variety of module. You can pick and choose which ones are installed, allowing you a degree of control about how far you stray from the ‘vanilla’ experience. The modules cover Core systems like health, vision, and bullet time, Cyberware: which implants you with a variety of bionic enhancements, Rebalance: which overhauls all the RPG systems of the game, and Equipment: which adds a huge selection of new usable gear to the game. For an instant change to the way New Vegas plays, Project Nevada is essential.Weapons of the New Milleniaadds 45 amazingly detailed weapons to New Vegas, with wonderful high-definition models and textures.
They’re all modern-day guns you’d recognise from the likes of Call of Duty and ARMA, so if you’re a bit of a weapons nut and would like to replace Fallout’s rag-tag shooters with something more realistic, then this is the mod for you.Weapons Mod ExpandedOne of the most exciting things coming to Fallout 4 is the ability to modify weapons at a crafting bench, bolting on all kinds of additions like scopes, silences, and stocks. But you don’t have to wait for Fallout 4 for that kind of thing; just grab for Fallout New Vegas and strap a laser sight onto your revolver, a choke on your shotgun, or a variety of other great and useful modifications for many of the game’s guns.New Vegas Enhanced CameraIf you’re going for the immersive New Vegas experience, the one thing that’s going to get in your way is the camera. It makes you a floating set of eyes rather than a real person for starters, and every time you do something like sit down or die the game insists on pulling out to third person. Keep your eyes firmly in a body with the mod, which gives you a physical body you can actually see working, and won’t ever pull you out of it.More PerksEvery two levels you progress in Fallout, you get to choose a new perk to add to your ability-enhancing collection. But if the selection you have to pick from just isn’t good enough, then this mod is for you. It adds, as the name suggests, more perks to the game, adding bizarre abilities such as being able to spontaneously grow fruit from your own body, or become hopelessly addicted to stims.King of the RingOne of Fallout’s most unusual mods, adds boxing to the game. Step into the ring, slip on the gloves, and thump you opponent down to a third of their health to be crowned the winner.Nipton RebuiltNipton is one of New Vegas’s key towns, but rather than being a hub of life it was razed to the ground.
Turns it into the town it could have been, and you can take control and become Mayor. With some funding from your own pocket, you can start to add new areas to Nipton and encourage its growth into a busy new location in the Mojave Wastes.New Vegas Bountiesis a new questline mod tasks you to hunt down and eliminate the Mojave Wasteland’s Most Wanted. A dastardly collection of rogue rangers, fiends, raiders, drug smugglers, cannibals, and pistoleros, they all have a massive price on their head waiting for you to collect. Be wary though: they’re all mean and tough, and won’t come along quietly.A World of PainAdding a massive 114 new location to New Vegas, is the right choice for challenge-seeking explorers. Alongside smaller outposts is a huge underground complex, filled with difficult monster encounters and even a few quest lines. There’s plenty of loot to find, including MkII weapons to help you overcome these new difficult areas.Garage HomeIt didn’t take long before modders decided they needed to bring a bit of the unreleased Fallout 4 into New Vegas.
![Fallout new vegas item browser mod Fallout new vegas item browser mod](/uploads/1/2/3/9/123936839/152643720.png)
The, as seen in Fallout 4’s reveal, can now be yours to live in in Fallout: New Vegas, bringing with it a couple of new weapons for you to defend your new hovel with.Wasteland DefenceWhilst some mods have been inspired by Fallout 4’s reveal, other mods actually inspired Fallout 4’s development. Undoubtedly was one of them, which is a mod that allows you to build your own fortress, rig up a set of defensive measures, and then trigger raid attacks that you must fend off. Essentially a tower defence mini-game, it’s one of New Vegas’s most interesting and accomplished mods.DUST Survival SimulatorSurvival games are all the rage right now, and transforms New Vegas into one, too. The whole game has been rebalanced to work as a survival sim, with thirst, hunger, and keeping yourself healthy now a main priority. Whatsmore, all friendly NPCs have been wiped out, meaning the only quest in the game is to simply survive.The InheritanceA fully voiced quest line with 1,300 lines of dialogue, sees a mysterious stranger approach you with the request that you deliver a package. This unfolds into a choice-heavy main quest and a series of smaller side quests, all designed to be lore-friendly and offer a balance of ultra-violence and finesse approaches.
It includes some interesting ‘evolving dungeons’, which if emptied of enemies will be occupied by a rival force when you next return.Project Brazilis more than a mod; it’s a complete new campaign. You even select it from the New Game option on the main menu, and it has an opening cinematic and everything. You take on the role of an Orphan from California’s secretive Vault 18, and head out on a quest involving a war between the Super Mutants, the Survivalist Raiders, and the New California Republic.
Six new companions can join you, and a whole new area in the Black Bear Mountain National Forest is available to explore. It’s basically an amazing piece of DLC, all for free.Realistic Stealth OverhaulPlaying stealth has always been an option in Fallout, but never a particularly good one. Makes a lot of changes to the systems to make sneaking about a far more effective approach, ensuring that detection is based on line of sight, and that back stabbings work as they should.NinerNew Vegas has some of the best companions seen in a Fallout game, but we’ll never refuse additional buddies, provided they live up to Obsidian’s quality bar. Is a brilliant companion; tough, drug-addled, and dog loving.
He’s voiced with over 500 lines of dialogue, and constantly makes observations about the world. He also has his own quest line that develops as you travel through the Mojave Wasteland.Run the Lucky 38The Lucky 38 casino and hotel is in need of a new owner, and you’re just the person. Re-open this establishment, put in some capital, and start to expand one room at a time with the mod.
The casino is also a key part in some of Mr. House’s conspiracies and ventures, and having ownership of the place may shed light on one of New Vegas’s most shadowy characters, should you wish to investigate.JSawyerJosh Sawyer was director on Fallout New Vegas. When the game shipped, he wasn’t entirely happy with the final result, and so spent time tinkering and tweaking with the game’s core systems in the months after release. He went on to release the, a set of big fixes and changes that work to bring New Vegas closer to his vision. The ‘Director’s Cut’ of New Vegas, if you will.
You’ll find health is significantly reduced, how much you can carry is lower, and you can’t progress any higher than level 35. A distinctly more challenging experience for the hardcore Fallout fan.Fallout: The Frontier. One to watch rather than grab now, is currently in development and due to release late in 2015. Taking you to a brand new region of Portland, Oregon, The Frontier is a snowy wasteland designed to be super-harsh. The weather has an impact on your health, so you’ll need to dress appropriately or risk death by frostbite and hypothermia. The total conversion mod adds a main quest, side quests, hunting, and even a fire propagation system to the game.If your anticipation is high for your next trip to a bombed-out apocalyptic shooter, you’ll want to read everything we know about.